Ch. 7 Knowing, Making, and Playing
Quote: “Nevertheless, play has been most often regarded as antithetical to the most stable pillars of the twentieth century. It is the opposite of work. It is fun, rather than serious. And its connection to learning is secondary or incidental.” (1357)
I think this quote best describes this chapter because It talks about an important and emerging role that play has in the future of education.
Question: What types of play can best aid in the student learning process?
Connection: Play is one of the important features to physical education it helps student learn and apply past knowledge to their new skills.
Epiphany/Aha: My Aha moment was reading about the play feature and how they don’t only apply to online gaming. It isn’t just the playing feature but the experimentation that goes along with it.
Ch. 8 Hanging Out Messing Around, and Geeking Out.
Quote: “Geeking out provides an experiential, embodied sense of learning within a rich social context of peer interaction, feedback, and knowledge construction enabled by a technological infrastructure that promotes ‘intense, autonomous, interest driven’ learning.” (1478) I picked this because I feel it explains the chapter well it embodies the importance of truly getting to the people you surround yourself with even if technology is the medium.
Question: What is the best way to get to the Geeking out stage?
Connection: During the credential program we have slowly be working our way towards the Geeking out stage. I feel that I am moving closer to the Geeking out stage.
Epiphany/Aha: My “aha” moment was seeing these phrase and realizing that Jeff probably used this author phases to create some of his names for assignments.
Ch. 9 The New Culture of Learning For A world of Constant Change
Quote: “They combine the knowledge gained from outside the game with an evolving set of practices that occur inside the game, both of which fed each other.” (1550) This chapter talks a lot about gaming and how just as their world is always changing so is ours.
Question: What is next for our ever changing world?
Epiphany/Aha: While reading I had the “aha” moment when the book talks about when student are no longer learning the start to lose interest in what they are doing. When I read that section the first thing I thought was that the learned all they could but this can also apply to students who are having a difficult time learning something new.
Connection: I have seen this happen at the elementary school level. When students have spent too much time on one area they become bored and start falling off task.
Thomas, D., & Brown, J. S. (2011). A new culture of learning: Cultivating the imagination for a world of constant change. Lexington, KY: CreateSpace?
Quote: “Nevertheless, play has been most often regarded as antithetical to the most stable pillars of the twentieth century. It is the opposite of work. It is fun, rather than serious. And its connection to learning is secondary or incidental.” (1357)
I think this quote best describes this chapter because It talks about an important and emerging role that play has in the future of education.
Question: What types of play can best aid in the student learning process?
Connection: Play is one of the important features to physical education it helps student learn and apply past knowledge to their new skills.
Epiphany/Aha: My Aha moment was reading about the play feature and how they don’t only apply to online gaming. It isn’t just the playing feature but the experimentation that goes along with it.
Ch. 8 Hanging Out Messing Around, and Geeking Out.
Quote: “Geeking out provides an experiential, embodied sense of learning within a rich social context of peer interaction, feedback, and knowledge construction enabled by a technological infrastructure that promotes ‘intense, autonomous, interest driven’ learning.” (1478) I picked this because I feel it explains the chapter well it embodies the importance of truly getting to the people you surround yourself with even if technology is the medium.
Question: What is the best way to get to the Geeking out stage?
Connection: During the credential program we have slowly be working our way towards the Geeking out stage. I feel that I am moving closer to the Geeking out stage.
Epiphany/Aha: My “aha” moment was seeing these phrase and realizing that Jeff probably used this author phases to create some of his names for assignments.
Ch. 9 The New Culture of Learning For A world of Constant Change
Quote: “They combine the knowledge gained from outside the game with an evolving set of practices that occur inside the game, both of which fed each other.” (1550) This chapter talks a lot about gaming and how just as their world is always changing so is ours.
Question: What is next for our ever changing world?
Epiphany/Aha: While reading I had the “aha” moment when the book talks about when student are no longer learning the start to lose interest in what they are doing. When I read that section the first thing I thought was that the learned all they could but this can also apply to students who are having a difficult time learning something new.
Connection: I have seen this happen at the elementary school level. When students have spent too much time on one area they become bored and start falling off task.
Thomas, D., & Brown, J. S. (2011). A new culture of learning: Cultivating the imagination for a world of constant change. Lexington, KY: CreateSpace?